
3D Character Artist
Skills & requirements
About the role
3D Character Artist
Wargaming is seeking an experienced 3D Character Artist to join the World of Tanks: HEAT team in Nicosia. This senior-level position reports to the 3D Character Artist Lead and offers the opportunity to work on AAA game titles.
Key Responsibilities
Translate concept artwork into detailed, production-ready 3D character models with attention to appearance, costumes, accessories, and visual consistency
Collaborate closely with Art Directors, Art Managers, and Technical Art teams to execute cohesive art direction
Mentor junior team members on both artistic techniques and technical workflows
Maintain high quality standards across character work to ensure style consistency and visual polish
Integrate assets into game engines, optimize performance, and execute visual refinement passes
Required Qualifications
Minimum 5+ years of professional 3D character art experience or demonstration of shipped AAA title
Deep expertise in videogame character art workflows and pipelines
Strong understanding of human anatomy with proven ability to create realistic game-ready characters including hair and textures
Proficiency in 3D modeling and texturing tools: Maya, Blender, ZBrush, Marvelous Designer, Substance Painter, and Photoshop
Solid hard surface modeling capabilities and strong topology knowledge for animation
Hands-on experience with game engine asset integration and optimization
Problem-solving mindset, team-first attitude, and ability to work independently
Fluent English communication and writing skills
Portfolio demonstrating realistic face modeling, anatomy, detailed high-poly sculpting, and low-poly character work with professional materials and textures